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depends: make osx output deterministic
ld64 is threaded, and uses a worker for each CPU to parse input files. But there's a bug in the parser causing dependencies to be calculated differently based on which files have already been parsed. As a result, builders with more CPUs are more likely to see non-determinism. This looks to have been fixed in a newer version of ld64, so just disable threading for now. There's no noticible slowdown. Github-Pull: #9891 Rebased-From: 9e4d842afc67c63448cbbe30e5cea906e9c87f7e
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@ -38,7 +38,8 @@ $(package)_cxx=$($(package)_extract_dir)/toolchain/bin/clang++
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endef
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define $(package)_preprocess_cmds
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cd $($(package)_build_subdir); ./autogen.sh
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cd $($(package)_build_subdir); ./autogen.sh && \
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sed -i.old "/define HAVE_PTHREADS/d" ld64/src/ld/InputFiles.h
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endef
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define $(package)_config_cmds
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