MarcoFalke fa9dacdbde
util: [refactor] Remove unused create_directories workaround
This was added in commit 1f46b6e46e1454b91ff7ceb31853bc440952f8eb, but
is no longer needed after g++-12 is the minimum required.
2025-11-11 22:28:09 +01:00

235 lines
8.3 KiB
C++

// Copyright (c) 2017-present The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#ifndef BITCOIN_UTIL_FS_H
#define BITCOIN_UTIL_FS_H
#include <tinyformat.h>
#include <cstdio>
#include <filesystem> // IWYU pragma: export
#include <functional>
#include <iomanip>
#include <ios>
#include <ostream>
#include <string>
#include <string_view>
#include <system_error>
#include <type_traits>
#include <utility>
/** Filesystem operations and types */
namespace fs {
using namespace std::filesystem;
/**
* Path class wrapper to block calls to the fs::path(std::string) implicit
* constructor and the fs::path::string() method, which have unsafe and
* unpredictable behavior on Windows (see implementation note in
* \ref PathToString for details)
*/
class path : public std::filesystem::path
{
public:
using std::filesystem::path::path;
// Convenience method for accessing standard path type without needing a cast.
std::filesystem::path& std_path() { return *this; }
const std::filesystem::path& std_path() const { return *this; }
// Allow path objects arguments for compatibility.
path(std::filesystem::path path) : std::filesystem::path::path(std::move(path)) {}
path& operator=(std::filesystem::path path) { std::filesystem::path::operator=(std::move(path)); return *this; }
path& operator/=(const std::filesystem::path& path) { std::filesystem::path::operator/=(path); return *this; }
// Allow literal string arguments, which are safe as long as the literals are ASCII.
path(const char* c) : std::filesystem::path(c) {}
path& operator=(const char* c) { std::filesystem::path::operator=(c); return *this; }
path& operator/=(const char* c) { std::filesystem::path::operator/=(c); return *this; }
path& append(const char* c) { std::filesystem::path::append(c); return *this; }
// Disallow std::string arguments to avoid locale-dependent decoding on windows.
path(std::string) = delete;
path& operator=(std::string) = delete;
path& operator/=(std::string) = delete;
path& append(std::string) = delete;
// Disallow std::string conversion method to avoid locale-dependent encoding on windows.
std::string string() const = delete;
// Disallow implicit string conversion to ensure code is portable.
// `string_type` may be `string` or `wstring` depending on the platform, so
// using this conversion could result in code that compiles on unix but
// fails to compile on windows, or vice versa.
operator string_type() const = delete;
/**
* Return a UTF-8 representation of the path as a std::string, for
* compatibility with code using std::string. For code using the newer
* std::u8string type, it is more efficient to call the inherited
* std::filesystem::path::u8string method instead.
*/
std::string utf8string() const
{
const std::u8string& utf8_str{std::filesystem::path::u8string()};
return std::string{utf8_str.begin(), utf8_str.end()};
}
};
static inline path u8path(std::string_view utf8_str)
{
return std::filesystem::path(std::u8string{utf8_str.begin(), utf8_str.end()});
}
// Disallow implicit std::string conversion for absolute to avoid
// locale-dependent encoding on windows.
static inline path absolute(const path& p)
{
return std::filesystem::absolute(p);
}
// Disallow implicit std::string conversion for exists to avoid
// locale-dependent encoding on windows.
static inline bool exists(const path& p)
{
return std::filesystem::exists(p);
}
// Allow explicit quoted stream I/O.
static inline auto quoted(const std::string& s)
{
return std::quoted(s, '"', '&');
}
// Allow safe path append operations.
static inline path operator/(path p1, const path& p2)
{
p1 /= p2;
return p1;
}
static inline path operator/(path p1, const char* p2)
{
p1 /= p2;
return p1;
}
static inline path operator+(path p1, const char* p2)
{
p1 += p2;
return p1;
}
static inline path operator+(path p1, path::value_type p2)
{
p1 += p2;
return p1;
}
// Disallow unsafe path append operations.
template<typename T> static inline path operator/(path p1, T p2) = delete;
template<typename T> static inline path operator+(path p1, T p2) = delete;
// Disallow implicit std::string conversion for copy_file
// to avoid locale-dependent encoding on Windows.
static inline bool copy_file(const path& from, const path& to, copy_options options)
{
return std::filesystem::copy_file(from, to, options);
}
/**
* Convert path object to a byte string. On POSIX, paths natively are byte
* strings, so this is trivial. On Windows, paths natively are Unicode, so an
* encoding step is necessary. The inverse of \ref PathToString is \ref
* PathFromString. The strings returned and parsed by these functions can be
* used to call POSIX APIs, and for roundtrip conversion, logging, and
* debugging.
*
* Because \ref PathToString and \ref PathFromString functions don't specify an
* encoding, they are meant to be used internally, not externally. They are not
* appropriate to use in applications requiring UTF-8, where
* fs::path::u8string() / fs::path::utf8string() and fs::u8path() methods should be used instead. Other
* applications could require still different encodings. For example, JSON, XML,
* or URI applications might prefer to use higher-level escapes (\uXXXX or
* &XXXX; or %XX) instead of multibyte encoding. Rust, Python, Java applications
* may require encoding paths with their respective UTF-8 derivatives WTF-8,
* PEP-383, and CESU-8 (see https://en.wikipedia.org/wiki/UTF-8#Derivatives).
*/
static inline std::string PathToString(const path& path)
{
// Implementation note: On Windows, the std::filesystem::path(string)
// constructor and std::filesystem::path::string() method are not safe to
// use here, because these methods encode the path using C++'s narrow
// multibyte encoding, which on Windows corresponds to the current "code
// page", which is unpredictable and typically not able to represent all
// valid paths. So fs::path::utf8string() and
// fs::u8path() functions are used instead on Windows. On
// POSIX, u8string/utf8string/u8path functions are not safe to use because paths are
// not always valid UTF-8, so plain string methods which do not transform
// the path there are used.
#ifdef WIN32
return path.utf8string();
#else
static_assert(std::is_same_v<path::string_type, std::string>, "PathToString not implemented on this platform");
return path.std::filesystem::path::string();
#endif
}
/**
* Convert byte string to path object. Inverse of \ref PathToString.
*/
static inline path PathFromString(const std::string& string)
{
#ifdef WIN32
return u8path(string);
#else
return std::filesystem::path(string);
#endif
}
} // namespace fs
/** Bridge operations to C stdio */
namespace fsbridge {
using FopenFn = std::function<FILE*(const fs::path&, const char*)>;
FILE *fopen(const fs::path& p, const char *mode);
/**
* Helper function for joining two paths
*
* @param[in] base Base path
* @param[in] path Path to combine with base
* @returns path unchanged if it is an absolute path, otherwise returns base joined with path. Returns base unchanged if path is empty.
* @pre Base path must be absolute
* @post Returned path will always be absolute
*/
fs::path AbsPathJoin(const fs::path& base, const fs::path& path);
class FileLock
{
public:
FileLock() = delete;
FileLock(const FileLock&) = delete;
FileLock(FileLock&&) = delete;
explicit FileLock(const fs::path& file);
~FileLock();
bool TryLock();
std::string GetReason() { return reason; }
private:
std::string reason;
#ifndef WIN32
int fd = -1;
#else
void* hFile = (void*)-1; // INVALID_HANDLE_VALUE
#endif
};
};
// Disallow path operator<< formatting in tinyformat to avoid locale-dependent
// encoding on windows.
namespace tinyformat {
template<> inline void formatValue(std::ostream&, const char*, const char*, int, const std::filesystem::path&) = delete;
template<> inline void formatValue(std::ostream&, const char*, const char*, int, const fs::path&) = delete;
} // namespace tinyformat
#endif // BITCOIN_UTIL_FS_H