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This aligns it more with SanityCheckAsmap and reduces variable scope. Also unify asmap casing in SanityCheckAsmap function name. Co-authored-by: Hodlinator <172445034+hodlinator@users.noreply.github.com>
356 lines
15 KiB
C++
356 lines
15 KiB
C++
// Copyright (c) 2019-present The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#include <util/asmap.h>
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#include <clientversion.h>
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#include <hash.h>
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#include <logging.h>
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#include <serialize.h>
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#include <streams.h>
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#include <uint256.h>
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#include <util/fs.h>
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#include <algorithm>
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#include <bit>
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#include <cassert>
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#include <cstddef>
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#include <cstdio>
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#include <span>
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#include <utility>
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#include <vector>
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/*
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* ASMap (Autonomous System Map) Implementation
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*
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* Provides a compressed mapping from IP address prefixes to Autonomous System Numbers (ASNs).
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* Uses a binary trie structure encoded as bytecode instructions that are interpreted
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* at runtime to find the ASN for a given IP address.
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*
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* The format of the asmap data is a bit-packed binary format where the entire mapping
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* is treated as a continuous sequence of bits. Instructions and their arguments are
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* encoded using variable numbers of bits and concatenated together without regard for
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* byte boundaries. The bits are stored in bytes using little-endian bit ordering.
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*
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* The data structure internally represents the mapping as a binary trie where:
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* - Unassigned subnets (no ASN mapping present) map to 0
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* - Subnets mapped entirely to one ASN become leaf nodes
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* - Subnets whose lower and upper halves have different mappings branch into subtrees
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*
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* The encoding uses variable-length integers and four instruction types (RETURN, JUMP,
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* MATCH, DEFAULT) to efficiently represent the trie.
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*/
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namespace {
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// Indicates decoding errors or invalid data
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constexpr uint32_t INVALID = 0xFFFFFFFF;
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/**
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* Extract a single bit from byte array using little-endian bit ordering (LSB first).
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* Used for ASMap data.
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*/
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inline bool ConsumeBitLE(size_t& bitpos, std::span<const std::byte> bytes) noexcept
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{
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const bool bit = (std::to_integer<uint8_t>(bytes[bitpos / 8]) >> (bitpos % 8)) & 1;
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++bitpos;
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return bit;
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}
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/**
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* Extract a single bit from byte array using big-endian bit ordering (MSB first).
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* Used for IP addresses to match network byte order conventions.
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*/
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inline bool ConsumeBitBE(uint8_t& bitpos, std::span<const std::byte> bytes) noexcept
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{
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const bool bit = (std::to_integer<uint8_t>(bytes[bitpos / 8]) >> (7 - (bitpos % 8))) & 1;
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++bitpos;
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return bit;
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}
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/**
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* Variable-length integer decoder using a custom encoding scheme.
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*
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* The encoding is easiest to describe using an example. Let's say minval=100 and
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* bit_sizes=[4,2,2,3]. In that case:
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* - x in [100..115]: encoded as [0] + [4-bit BE encoding of (x-100)]
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* - x in [116..119]: encoded as [1,0] + [2-bit BE encoding of (x-116)]
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* - x in [120..123]: encoded as [1,1,0] + [2-bit BE encoding of (x-120)]
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* - x in [124..131]: encoded as [1,1,1] + [3-bit BE encoding of (x-124)]
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*
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* In general, every number is encoded as:
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* - First, k "1"-bits, where k is the class the number falls in
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* - Then, a "0"-bit, unless k is the highest class
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* - Lastly, bit_sizes[k] bits encoding in big endian the position within that class
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*/
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uint32_t DecodeBits(size_t& bitpos, const std::span<const std::byte> data, uint8_t minval, const std::span<const uint8_t> bit_sizes)
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{
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uint32_t val = minval; // Start with minimum encodable value
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bool bit;
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for (auto bit_sizes_it = bit_sizes.begin(); bit_sizes_it != bit_sizes.end(); ++bit_sizes_it) {
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// Read continuation bit to determine if we're in this class
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if (bit_sizes_it + 1 != bit_sizes.end()) { // Unless we're in the last class
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if (bitpos >= data.size() * 8) break;
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bit = ConsumeBitLE(bitpos, data);
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} else {
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bit = 0; // Last class has no continuation bit
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}
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if (bit) {
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// If the value will not fit in this class, subtract its range from val,
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// emit a "1" bit and continue with the next class
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val += (1 << *bit_sizes_it); // Add size of this class
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} else {
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// Decode the position within this class in big endian
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for (int b = 0; b < *bit_sizes_it; b++) {
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if (bitpos >= data.size() * 8) return INVALID; // Reached EOF in mantissa
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bit = ConsumeBitLE(bitpos, data);
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val += bit << (*bit_sizes_it - 1 - b); // Big-endian within the class
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}
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return val;
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}
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}
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return INVALID; // Reached EOF in exponent
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}
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/**
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* Instruction Set
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*
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* The instruction set is designed to efficiently encode a binary trie
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* that maps IP prefixes to ASNs. Each instruction type serves a specific
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* role in trie traversal and evaluation.
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*/
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enum class Instruction : uint32_t
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{
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// A return instruction, encoded as [0], returns a constant ASN.
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// It is followed by an integer using the ASN encoding.
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RETURN = 0,
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// A jump instruction, encoded as [1,0], inspects the next unused bit in the input
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// and either continues execution (if 0), or skips a specified number of bits (if 1).
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// It is followed by an integer using jump encoding.
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JUMP = 1,
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// A match instruction, encoded as [1,1,0], inspects 1 or more of the next unused bits
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// in the input. If they all match, execution continues. If not, the default ASN is returned
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// (or 0 if unset). The match value encodes both the pattern and its length.
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MATCH = 2,
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// A default instruction, encoded as [1,1,1], sets the default variable to its argument,
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// and continues execution. It is followed by an integer in ASN encoding.
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DEFAULT = 3,
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};
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// Instruction type encoding: RETURN=[0], JUMP=[1,0], MATCH=[1,1,0], DEFAULT=[1,1,1]
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constexpr uint8_t TYPE_BIT_SIZES[]{0, 0, 1};
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Instruction DecodeType(size_t& bitpos, const std::span<const std::byte> data)
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{
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return Instruction(DecodeBits(bitpos, data, 0, TYPE_BIT_SIZES));
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}
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// ASN encoding: Can encode ASNs from 1 to ~16.7 million.
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// Uses variable-length encoding optimized for real-world ASN distribution.
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// ASN 0 is reserved and used if there isn't a match.
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constexpr uint8_t ASN_BIT_SIZES[]{15, 16, 17, 18, 19, 20, 21, 22, 23, 24};
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uint32_t DecodeASN(size_t& bitpos, const std::span<const std::byte> data)
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{
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return DecodeBits(bitpos, data, 1, ASN_BIT_SIZES);
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}
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// MATCH argument: Values in [2, 511]. The highest set bit determines the match length
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// n ∈ [1,8]; the lower n-1 bits are the pattern to compare.
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constexpr uint8_t MATCH_BIT_SIZES[]{1, 2, 3, 4, 5, 6, 7, 8};
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uint32_t DecodeMatch(size_t& bitpos, const std::span<const std::byte> data)
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{
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return DecodeBits(bitpos, data, 2, MATCH_BIT_SIZES);
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}
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// JUMP offset: Minimum value 17. Variable-length coded and may be large
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// for skipping big subtrees.
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constexpr uint8_t JUMP_BIT_SIZES[]{5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30};
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uint32_t DecodeJump(size_t& bitpos, const std::span<const std::byte> data)
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{
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return DecodeBits(bitpos, data, 17, JUMP_BIT_SIZES);
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}
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} // anonymous namespace
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/**
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* Execute the ASMap bytecode to find the ASN for an IP
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*
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* This function interprets the asmap bytecode and uses bits from the IP
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* address to navigate through the encoded trie structure, ultimately
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* returning an ASN value.
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*/
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uint32_t Interpret(const std::span<const std::byte> asmap, const std::span<const std::byte> ip)
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{
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size_t pos{0};
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const size_t endpos{asmap.size() * 8};
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uint8_t ip_bit{0};
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const uint8_t ip_bits_end = ip.size() * 8;
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uint32_t default_asn = 0;
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while (pos < endpos) {
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Instruction opcode = DecodeType(pos, asmap);
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if (opcode == Instruction::RETURN) {
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// Found leaf node - return the ASN
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uint32_t asn = DecodeASN(pos, asmap);
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if (asn == INVALID) break; // ASN straddles EOF
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return asn;
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} else if (opcode == Instruction::JUMP) {
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// Binary branch: if IP bit is 1, jump forward; else continue
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uint32_t jump = DecodeJump(pos, asmap);
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if (jump == INVALID) break; // Jump offset straddles EOF
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if (ip_bit == ip_bits_end) break; // No input bits left
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if (int64_t{jump} >= static_cast<int64_t>(endpos - pos)) break; // Jumping past EOF
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if (ConsumeBitBE(ip_bit, ip)) { // Check next IP bit (big-endian)
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pos += jump; // Bit = 1: skip to right subtree
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}
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// Bit = 0: fall through to left subtree
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} else if (opcode == Instruction::MATCH) {
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// Compare multiple IP bits against a pattern
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// The match value encodes both length and pattern:
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// - highest set bit position determines length (bit_width - 1)
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// - lower bits contain the pattern to compare
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uint32_t match = DecodeMatch(pos, asmap);
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if (match == INVALID) break; // Match bits straddle EOF
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int matchlen = std::bit_width(match) - 1; // An n-bit value matches n-1 input bits
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if ((ip_bits_end - ip_bit) < matchlen) break; // Not enough input bits
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for (int bit = 0; bit < matchlen; bit++) {
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if (ConsumeBitBE(ip_bit, ip) != ((match >> (matchlen - 1 - bit)) & 1)) {
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return default_asn; // Pattern mismatch - use default
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}
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}
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// Pattern matched - continue execution
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} else if (opcode == Instruction::DEFAULT) {
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// Update the default ASN for subsequent MATCH failures
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default_asn = DecodeASN(pos, asmap);
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if (default_asn == INVALID) break; // ASN straddles EOF
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} else {
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break; // Instruction straddles EOF
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}
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}
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// Reached EOF without RETURN, or aborted (see any of the breaks above)
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// - should have been caught by SanityCheckAsmap below
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assert(false);
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return 0; // 0 is not a valid ASN
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}
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/**
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* Validates ASMap structure by simulating all possible execution paths.
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* Ensures well-formed bytecode, valid jumps, and proper termination.
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*/
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bool SanityCheckAsmap(const std::span<const std::byte> asmap, int bits)
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{
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size_t pos{0};
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const size_t endpos{asmap.size() * 8};
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std::vector<std::pair<uint32_t, int>> jumps; // All future positions we may jump to (bit offset in asmap -> bits to consume left)
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jumps.reserve(bits);
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Instruction prevopcode = Instruction::JUMP;
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bool had_incomplete_match = false; // Track <8 bit matches for efficiency check
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while (pos != endpos) {
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// There was a jump into the middle of the previous instruction
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if (!jumps.empty() && pos >= jumps.back().first) return false;
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Instruction opcode = DecodeType(pos, asmap);
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if (opcode == Instruction::RETURN) {
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// There should not be any RETURN immediately after a DEFAULT (could be combined into just RETURN)
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if (prevopcode == Instruction::DEFAULT) return false;
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uint32_t asn = DecodeASN(pos, asmap);
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if (asn == INVALID) return false; // ASN straddles EOF
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if (jumps.empty()) {
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// Nothing to execute anymore
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if (endpos - pos > 7) return false; // Excessive padding
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while (pos != endpos) {
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if (ConsumeBitLE(pos, asmap)) return false; // Nonzero padding bit
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}
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return true; // Sanely reached EOF
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} else {
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// Continue by pretending we jumped to the next instruction
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if (pos != jumps.back().first) return false; // Unreachable code
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bits = jumps.back().second; // Restore the number of bits we would have had left after this jump
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jumps.pop_back();
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prevopcode = Instruction::JUMP;
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}
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} else if (opcode == Instruction::JUMP) {
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uint32_t jump = DecodeJump(pos, asmap);
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if (jump == INVALID) return false; // Jump offset straddles EOF
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if (int64_t{jump} > static_cast<int64_t>(endpos - pos)) return false; // Jump out of range
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if (bits == 0) return false; // Consuming bits past the end of the input
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--bits;
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uint32_t jump_offset = pos + jump;
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if (!jumps.empty() && jump_offset >= jumps.back().first) return false; // Intersecting jumps
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jumps.emplace_back(jump_offset, bits); // Queue jump target for validation
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prevopcode = Instruction::JUMP;
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} else if (opcode == Instruction::MATCH) {
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uint32_t match = DecodeMatch(pos, asmap);
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if (match == INVALID) return false; // Match bits straddle EOF
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int matchlen = std::bit_width(match) - 1;
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if (prevopcode != Instruction::MATCH) had_incomplete_match = false;
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// Within a sequence of matches only at most one should be incomplete
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if (matchlen < 8 && had_incomplete_match) return false;
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had_incomplete_match = (matchlen < 8);
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if (bits < matchlen) return false; // Consuming bits past the end of the input
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bits -= matchlen;
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prevopcode = Instruction::MATCH;
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} else if (opcode == Instruction::DEFAULT) {
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// There should not be two successive DEFAULTs (they could be combined into one)
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if (prevopcode == Instruction::DEFAULT) return false;
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uint32_t asn = DecodeASN(pos, asmap);
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if (asn == INVALID) return false; // ASN straddles EOF
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prevopcode = Instruction::DEFAULT;
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} else {
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return false; // Instruction straddles EOF
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}
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}
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return false; // Reached EOF without RETURN instruction
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}
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/**
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* Provides a safe interface for validating ASMap data before use.
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* Returns true if the data is valid for 128 bits long inputs.
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*/
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bool CheckStandardAsmap(const std::span<const std::byte> data)
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{
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if (!SanityCheckAsmap(data, 128)) {
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LogWarning("Sanity check of asmap data failed\n");
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return false;
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}
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return true;
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}
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/**
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* Loads an ASMap file from disk and validates it.
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*/
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std::vector<std::byte> DecodeAsmap(fs::path path)
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{
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FILE *filestr = fsbridge::fopen(path, "rb");
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AutoFile file{filestr};
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if (file.IsNull()) {
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LogWarning("Failed to open asmap file from disk");
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return {};
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}
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int64_t length{file.size()};
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LogInfo("Opened asmap file %s (%d bytes) from disk", fs::quoted(fs::PathToString(path)), length);
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// Read entire file into memory
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std::vector<std::byte> buffer(length);
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file.read(buffer);
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if (!CheckStandardAsmap(buffer)) {
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LogWarning("Sanity check of asmap file %s failed", fs::quoted(fs::PathToString(path)));
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return {};
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}
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return buffer;
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}
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/**
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* Computes SHA256 hash of ASMap data for versioning and consistency checks.
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*/
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uint256 AsmapVersion(const std::span<const std::byte> data)
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{
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if (data.empty()) return {};
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HashWriter asmap_hasher;
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asmap_hasher << data;
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return asmap_hasher.GetHash();
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}
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