Merge bitcoin/bitcoin#32467: checkqueue: make the queue non-optional for CCheckQueueControl and drop legacy locking macro usage

fd290730f530a8b76a9607392f49830697cdd7c5 validation: clean up and clarify CheckInputScripts logic (Cory Fields)
1a37507895402ee08b1f248262701d4f848647e1 validation: use a lock for CCheckQueueControl (Cory Fields)
c3b0e6c7f4828291cd136717fddf1df878f3ca20 validation: make CCheckQueueControl's CCheckQueue non-optional (Cory Fields)
4c8c90b5567a3f31444bf0b151c3109e85ac2329 validation: only create a CCheckQueueControl if it's actually going to be used (Cory Fields)
11fed833b3ed6d5c96957de5addc4f903b2cee6c threading: add LOCK_ARGS macro (Cory Fields)

Pull request description:

  As part of an effort to cleanup our threading primitives and add safe `SharedMutex`/`SharedLock` impls, I'd like to get rid of the last of our legacy `ENTER_CRITICAL_SECTION`/`LEAVE_CRITICAL_SECTION` usage. This, along with a follow-up [after fixing REVERSE_LOCK](https://github.com/bitcoin/bitcoin/pull/32465) will allow us to do that.

  This replaces the old macros with an RAII lock, while simplifying `CCheckQueueControl`. It now requires a `CCheckQueue`, and optionality is handled externally. In the case of validation, it is wrapped in a `std::optional`.

  It also adds an `LOCK_ARGS` macro for `UniqueLock` initialization which may be helpful elsewhere.

ACKs for top commit:
  fjahr:
    re-ACK fd290730f530a8b76a9607392f49830697cdd7c5
  ryanofsky:
    Code review ACK fd290730f530a8b76a9607392f49830697cdd7c5, just removing assert since last review. Thanks for considering all the comments and feedback!
  TheCharlatan:
    Re-ACK fd290730f530a8b76a9607392f49830697cdd7c5

Tree-SHA512: 54b9db604ee1bda7d11bce1653a88d3dcbc4f525eed6a85abdd4d6409138674af4bb8b00afa4e0d3d29dadd045a3a39de253a45f0ef9c05f56cba1aac5b59303
This commit is contained in:
merge-script 2025-05-22 17:57:33 +01:00
commit 0a8ab55951
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7 changed files with 41 additions and 41 deletions

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@ -56,7 +56,7 @@ static void CCheckQueueSpeedPrevectorJob(benchmark::Bench& bench)
bench.minEpochIterations(10).batch(BATCH_SIZE * BATCHES).unit("job").run([&] {
// Make insecure_rand here so that each iteration is identical.
CCheckQueueControl<PrevectorJob> control(&queue);
CCheckQueueControl<PrevectorJob> control(queue);
for (auto vChecks : vBatches) {
control.Add(std::move(vChecks));
}

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@ -205,46 +205,35 @@ public:
* queue is finished before continuing.
*/
template <typename T, typename R = std::remove_cvref_t<decltype(std::declval<T>()().value())>>
class CCheckQueueControl
class SCOPED_LOCKABLE CCheckQueueControl
{
private:
CCheckQueue<T, R> * const pqueue;
CCheckQueue<T, R>& m_queue;
UniqueLock<Mutex> m_lock;
bool fDone;
public:
CCheckQueueControl() = delete;
CCheckQueueControl(const CCheckQueueControl&) = delete;
CCheckQueueControl& operator=(const CCheckQueueControl&) = delete;
explicit CCheckQueueControl(CCheckQueue<T> * const pqueueIn) : pqueue(pqueueIn), fDone(false)
{
// passed queue is supposed to be unused, or nullptr
if (pqueue != nullptr) {
ENTER_CRITICAL_SECTION(pqueue->m_control_mutex);
}
}
explicit CCheckQueueControl(CCheckQueue<T>& queueIn) EXCLUSIVE_LOCK_FUNCTION(queueIn.m_control_mutex) : m_queue(queueIn), m_lock(LOCK_ARGS(queueIn.m_control_mutex)), fDone(false) {}
std::optional<R> Complete()
{
if (pqueue == nullptr) return std::nullopt;
auto ret = pqueue->Complete();
auto ret = m_queue.Complete();
fDone = true;
return ret;
}
void Add(std::vector<T>&& vChecks)
{
if (pqueue != nullptr) {
pqueue->Add(std::move(vChecks));
}
m_queue.Add(std::move(vChecks));
}
~CCheckQueueControl()
~CCheckQueueControl() UNLOCK_FUNCTION()
{
if (!fDone)
Complete();
if (pqueue != nullptr) {
LEAVE_CRITICAL_SECTION(pqueue->m_control_mutex);
}
}
};

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@ -258,8 +258,9 @@ inline MutexType* MaybeCheckNotHeld(MutexType* m) LOCKS_EXCLUDED(m) LOCK_RETURNE
#define LOCK2(cs1, cs2) \
UniqueLock criticalblock1(MaybeCheckNotHeld(cs1), #cs1, __FILE__, __LINE__); \
UniqueLock criticalblock2(MaybeCheckNotHeld(cs2), #cs2, __FILE__, __LINE__)
#define TRY_LOCK(cs, name) UniqueLock name(MaybeCheckNotHeld(cs), #cs, __FILE__, __LINE__, true)
#define WAIT_LOCK(cs, name) UniqueLock name(MaybeCheckNotHeld(cs), #cs, __FILE__, __LINE__)
#define LOCK_ARGS(cs) MaybeCheckNotHeld(cs), #cs, __FILE__, __LINE__
#define TRY_LOCK(cs, name) UniqueLock name(LOCK_ARGS(cs), true)
#define WAIT_LOCK(cs, name) UniqueLock name(LOCK_ARGS(cs))
#define ENTER_CRITICAL_SECTION(cs) \
{ \

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@ -165,7 +165,7 @@ void CheckQueueTest::Correct_Queue_range(std::vector<size_t> range)
for (const size_t i : range) {
size_t total = i;
FakeCheckCheckCompletion::n_calls = 0;
CCheckQueueControl<FakeCheckCheckCompletion> control(small_queue.get());
CCheckQueueControl<FakeCheckCheckCompletion> control(*small_queue);
while (total) {
vChecks.clear();
vChecks.resize(std::min<size_t>(total, m_rng.randrange(10)));
@ -220,7 +220,7 @@ BOOST_AUTO_TEST_CASE(test_CheckQueue_Catches_Failure)
{
auto fixed_queue = std::make_unique<Fixed_Queue>(QUEUE_BATCH_SIZE, SCRIPT_CHECK_THREADS);
for (size_t i = 0; i < 1001; ++i) {
CCheckQueueControl<FixedCheck> control(fixed_queue.get());
CCheckQueueControl<FixedCheck> control(*fixed_queue);
size_t remaining = i;
while (remaining) {
size_t r = m_rng.randrange(10);
@ -246,7 +246,7 @@ BOOST_AUTO_TEST_CASE(test_CheckQueue_Recovers_From_Failure)
auto fail_queue = std::make_unique<Fixed_Queue>(QUEUE_BATCH_SIZE, SCRIPT_CHECK_THREADS);
for (auto times = 0; times < 10; ++times) {
for (const bool end_fails : {true, false}) {
CCheckQueueControl<FixedCheck> control(fail_queue.get());
CCheckQueueControl<FixedCheck> control(*fail_queue);
{
std::vector<FixedCheck> vChecks;
vChecks.resize(100, FixedCheck(std::nullopt));
@ -268,7 +268,7 @@ BOOST_AUTO_TEST_CASE(test_CheckQueue_UniqueCheck)
size_t COUNT = 100000;
size_t total = COUNT;
{
CCheckQueueControl<UniqueCheck> control(queue.get());
CCheckQueueControl<UniqueCheck> control(*queue);
while (total) {
size_t r = m_rng.randrange(10);
std::vector<UniqueCheck> vChecks;
@ -300,7 +300,7 @@ BOOST_AUTO_TEST_CASE(test_CheckQueue_Memory)
for (size_t i = 0; i < 1000; ++i) {
size_t total = i;
{
CCheckQueueControl<MemoryCheck> control(queue.get());
CCheckQueueControl<MemoryCheck> control(*queue);
while (total) {
size_t r = m_rng.randrange(10);
std::vector<MemoryCheck> vChecks;
@ -324,7 +324,7 @@ BOOST_AUTO_TEST_CASE(test_CheckQueue_FrozenCleanup)
auto queue = std::make_unique<FrozenCleanup_Queue>(QUEUE_BATCH_SIZE, SCRIPT_CHECK_THREADS);
bool fails = false;
std::thread t0([&]() {
CCheckQueueControl<FrozenCleanupCheck> control(queue.get());
CCheckQueueControl<FrozenCleanupCheck> control(*queue);
std::vector<FrozenCleanupCheck> vChecks(1);
control.Add(std::move(vChecks));
auto result = control.Complete(); // Hangs here
@ -364,7 +364,7 @@ BOOST_AUTO_TEST_CASE(test_CheckQueueControl_Locks)
for (size_t i = 0; i < 3; ++i) {
tg.emplace_back(
[&]{
CCheckQueueControl<FakeCheck> control(queue.get());
CCheckQueueControl<FakeCheck> control(*queue);
// While sleeping, no other thread should execute to this point
auto observed = ++nThreads;
UninterruptibleSleep(std::chrono::milliseconds{10});
@ -387,7 +387,7 @@ BOOST_AUTO_TEST_CASE(test_CheckQueueControl_Locks)
{
std::unique_lock<std::mutex> l(m);
tg.emplace_back([&]{
CCheckQueueControl<FakeCheck> control(queue.get());
CCheckQueueControl<FakeCheck> control(*queue);
std::unique_lock<std::mutex> ll(m);
has_lock = true;
cv.notify_one();

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@ -49,7 +49,7 @@ FUZZ_TARGET(checkqueue)
(void)check_queue_1.Complete();
}
CCheckQueueControl<DumbCheck> check_queue_control{&check_queue_2};
CCheckQueueControl<DumbCheck> check_queue_control{check_queue_2};
if (fuzzed_data_provider.ConsumeBool()) {
check_queue_control.Add(std::move(checks_2));
}

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@ -568,7 +568,7 @@ BOOST_AUTO_TEST_CASE(test_big_witness_transaction)
// check all inputs concurrently, with the cache
PrecomputedTransactionData txdata(tx);
CCheckQueue<CScriptCheck> scriptcheckqueue(/*batch_size=*/128, /*worker_threads_num=*/20);
CCheckQueueControl<CScriptCheck> control(&scriptcheckqueue);
CCheckQueueControl<CScriptCheck> control(scriptcheckqueue);
std::vector<Coin> coins;
for(uint32_t i = 0; i < mtx.vin.size(); i++) {

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@ -2421,7 +2421,6 @@ bool Chainstate::ConnectBlock(const CBlock& block, BlockValidationState& state,
uint256 block_hash{block.GetHash()};
assert(*pindex->phashBlock == block_hash);
const bool parallel_script_checks{m_chainman.GetCheckQueue().HasThreads()};
const auto time_start{SteadyClock::now()};
const CChainParams& params{m_chainman.GetParams()};
@ -2611,7 +2610,9 @@ bool Chainstate::ConnectBlock(const CBlock& block, BlockValidationState& state,
// in multiple threads). Preallocate the vector size so a new allocation
// doesn't invalidate pointers into the vector, and keep txsdata in scope
// for as long as `control`.
CCheckQueueControl<CScriptCheck> control(fScriptChecks && parallel_script_checks ? &m_chainman.GetCheckQueue() : nullptr);
std::optional<CCheckQueueControl<CScriptCheck>> control;
if (auto& queue = m_chainman.GetCheckQueue(); queue.HasThreads() && fScriptChecks) control.emplace(queue);
std::vector<PrecomputedTransactionData> txsdata(block.vtx.size());
std::vector<int> prevheights;
@ -2669,18 +2670,26 @@ bool Chainstate::ConnectBlock(const CBlock& block, BlockValidationState& state,
break;
}
if (!tx.IsCoinBase())
if (!tx.IsCoinBase() && fScriptChecks)
{
std::vector<CScriptCheck> vChecks;
bool fCacheResults = fJustCheck; /* Don't cache results if we're actually connecting blocks (still consult the cache, though) */
bool tx_ok;
TxValidationState tx_state;
if (fScriptChecks && !CheckInputScripts(tx, tx_state, view, flags, fCacheResults, fCacheResults, txsdata[i], m_chainman.m_validation_cache, parallel_script_checks ? &vChecks : nullptr)) {
// If CheckInputScripts is called with a pointer to a checks vector, the resulting checks are appended to it. In that case
// they need to be added to control which runs them asynchronously. Otherwise, CheckInputScripts runs the checks before returning.
if (control) {
std::vector<CScriptCheck> vChecks;
tx_ok = CheckInputScripts(tx, tx_state, view, flags, fCacheResults, fCacheResults, txsdata[i], m_chainman.m_validation_cache, &vChecks);
if (tx_ok) control->Add(std::move(vChecks));
} else {
tx_ok = CheckInputScripts(tx, tx_state, view, flags, fCacheResults, fCacheResults, txsdata[i], m_chainman.m_validation_cache);
}
if (!tx_ok) {
// Any transaction validation failure in ConnectBlock is a block consensus failure
state.Invalid(BlockValidationResult::BLOCK_CONSENSUS,
tx_state.GetRejectReason(), tx_state.GetDebugMessage());
break;
}
control.Add(std::move(vChecks));
}
CTxUndo undoDummy;
@ -2702,10 +2711,11 @@ bool Chainstate::ConnectBlock(const CBlock& block, BlockValidationState& state,
state.Invalid(BlockValidationResult::BLOCK_CONSENSUS, "bad-cb-amount",
strprintf("coinbase pays too much (actual=%d vs limit=%d)", block.vtx[0]->GetValueOut(), blockReward));
}
auto parallel_result = control.Complete();
if (parallel_result.has_value() && state.IsValid()) {
state.Invalid(BlockValidationResult::BLOCK_CONSENSUS, strprintf("mandatory-script-verify-flag-failed (%s)", ScriptErrorString(parallel_result->first)), parallel_result->second);
if (control) {
auto parallel_result = control->Complete();
if (parallel_result.has_value() && state.IsValid()) {
state.Invalid(BlockValidationResult::BLOCK_CONSENSUS, strprintf("mandatory-script-verify-flag-failed (%s)", ScriptErrorString(parallel_result->first)), parallel_result->second);
}
}
if (!state.IsValid()) {
LogInfo("Block validation error: %s", state.ToString());